Get Together with Technology (GTT)
New Westminster Meeting
A Chapter of the Canadian Council of the Blind
in partnership with
Vancouver Community College
Canadian Assistive Technology
August 28, 2019
Find the CCB Podcast of this event at the link below:
07 GTT New Westminster, Soundscape, August 28, 2019:
A map delivered in 3D sound by Microsoft Corporation
Microsoft Soundscape was recently released in Canada in both official languages, Canadian French and English. You can download Soundscape free for iOS from the App Store here.
Presenting over the Zoom Conference to the GTT New Westminster group were Amos Miller, the Product Manager for Microsoft Soundscape Research in Redmond WA, and Jarnail Chudge, a technology designer and user experience expert on the team.
Microsoft Soundscape uses 3D audio technology to enhance your awareness of what is around you, and thereby help you get around and explore your surroundings.
Soundscape will place audio cues and labels in 3D space such that they sound like they are coming from the direction of the points of interest, parks,
roads and other features in your surroundings.
You will need a pair of stereo headsets that you feel comfortable wearing outdoors. For example, bone conduction headsets, Apple AirPods and in-ear open
headphones have proven to work well.
Soundscape is designed to live in the background and provide you with effortless ambient awareness. Therefore, feel free to use it in conjunction with
other apps such as podcasts, audio books, email and even GPS navigation.
– As you walk, Soundscape will automatically call out the key points of interest, roads and intersections that you pass. These can be adjusted and turned on and off.
– An audio beacon can be placed on a point of interest, and you will hear it as you move around. You can place an audio beacon on a point of interest that you would like to track such as your destination, a point to return to or a landmark you are familiar with.
– “My Location” describes your current location and the direction you are facing.
– “Nearby Markers” describes nearby places you have marked.
– “Around Me” describes nearby points of interest in each of the four cardinal directions, helping with orientation. Try this out when getting off a bus or leaving a train station.
– “Ahead of Me” describes points of interest in front of you, for example when walking down the street.
– The expandable Callout History section lets you review callouts you have heard, repeat callouts, hear more information about them, and more.
We hope you enjoy the experience. We believe that this kind of technology offers a new way to relate to the environment around you and we can’t wait to hear what you make of it.
If at any time you have any questions about Soundscape, please refer to the Help & Tutorials section available on the main menu or if you require further help then you can contact the Disability Answer Desk on
1-800-936-5900 which is a free of charge service.
This work started out in 2010/2011 when Amos was still in the UK. He was involved with the local guide dog organization there, and working with them to try and figure out how technology can integrate into our own independence and mobility when we’re out and about, but in a way that enhances that experience. Some people from Microsoft started working with mobility instructors, and guide dog and cane users. We explored a range of ideas long before we figured out how to solve the problem. We landed on this notion of how important it is to enhance the awareness, but not tell the person what to do in that space. A lot of what orientation and mobility trainers will do with us is to work on a specific route, but especially how to perceive the environment, how we read the cues that the environment is giving us from a sound perspective, echo location, traffic noise, direction of the wind, the tactile feeling of the ground: all of the signals we can get from the environment in order to orient, and make good navigational decisions. The work that we did with Guide Dogs in the early days of Soundscape was really to see how we can build on that. The idea of sound playing a big role in the perception of the space, was really how this idea evolved. Soundscape as an ap, is the first incarnation of that idea.
The ap is free, and available from the Ap Store. It does rely on map data, and so it does need to be able to access that data. For the most part, it will download the necessary data from the environment that you’re in, and from that point forward it’s not using data. So it’s not constantly drawing on your data plan, but it does require one. We’ve tried to optimize it so that the data usage is minimal, and in certain situations, it will also work in areas where there is no data.
Bose frames are a very good way to get the stereo effect, as are Bone conducting headphones. EarPods or standard headphones will work, but they will block your ears to ambient sound. Putting it in one ear to keep the other ear free won’t be effective because you won’t get the signature 3D effect. Amos said that he personally likes EarPods because of their sound quality, and it’s possible to insert them lightly into the ear and still have ambient sound. Some sports headphones are a good solution too, Plantronics for example. This type of headphone rests around the back of your neck, and clips over the ear. They sit in front of the ear canal without blocking it. They’re used commonly by runners and cyclists.
Users can email
and that comes to the Microsoft Soundscape team. There is also a feedback button in the ap itself.
For more information please contact your GTT Coordinators:
Albert Ruel or Kim Kilpatrick
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